![]() The hand-drawn backdrops are gorgeous, and even though this is an indie developed game, give it a sense of depth and larger-than-life that some adventure games miss. Since talking too much about the world would ruin the fun of exploring it, I’ll just end this section by saying that while the battles were fun, I wasn’t really sold on this game until I started trekking my way across Jotunheim. As an added bonus, you just might learn or relearn some mythology along the way. From the frozen wastes of Niflheim to the massive branches of Yggdrasil, each level presents you with dangers to navigate or puzzles to solve on your way to the encounter with that area’s Jotun. The Norse mythology-inspired levels are widely varied, beautiful, and deadly. Jotun: Valhalla Edition, developed by Thunder Lotus Games, depicts a world of Norse mythology through beautifully hand-drawn environments and characters, and a tale larger than life. It is fun and engaging, but as it turns out, the missing piece of the puzzle was the exploration.įor supposedly being a game about fighting enormous monsters, where Jotun really shines in its world-building. While it was a solid demo and enjoyable enough, it didn’t really wow me the way some others did. This combat system was on display at PAX East, where they allowed attendees to take a crack at the Winter Jotun (seen above). ![]() It’s actually a bit like Punch-Out : It’s not about reflexes and reaction times so much as learning attack patterns and how to counter them. This makes for a less frantic and more strategic style of fight not usually seen in one-on-one combat. The Jotuns’ attacks have huge buildups and tend to take a long time, but each attack fills so much of the screen that a last-second dodge is out of the question. The fighting is slow compared to many other games, but demands near-perfect planning and technique. There are two main focuses in Jotun : combat and exploration. Anytime I get near her, she moves so I cant and then hits me. Thanks to a strong sense of art direction and style, it becomes it's own beast, one that does what it sets out to do. Jera, I think She got me down to basically no health (but I think I have that thing that gave me more health). While that description makes the game sound isn't. You’re helped along by Thora’s narration and occasionally by helpful hints from the gods themselves. It’s a top-down adventure game where you battle against massive enemies using skill, strategy, and your trusty axe. Jotun is somewhat along the lines of Shadow of the Colossus, if it were done in the style of Bastion. This serves as a central hub, and gives an idea of the sheer scope of the in-game world.
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